Apple, Adobe, NVIDIA, Pixar Team Up on OpenUSD Standards

<p><strong>SAN FRANCISCO<&sol;strong> &&num;8212&semi; Pixar&comma; Adobe&comma; Apple&comma; Autodesk&comma; and NVIDIA&comma; together with the Joint Development Foundation &lpar;JDF&rpar;&comma; an affiliate of the Linux Foundation&comma; today announced the Alliance for OpenUSD &lpar;AOUSD&rpar; to promote the standardization&comma; development&comma; evolution&comma; and growth of Pixar’s Universal Scene Description technology&period;<&sol;p>&NewLine;<p>The alliance seeks to standardize the 3D ecosystem by advancing the capabilities of Open Universal Scene Description &lpar;OpenUSD&rpar;&period; By promoting greater interoperability of 3D tools and data&comma; the alliance will enable developers and content creators to describe&comma; compose&comma; and simulate large-scale 3D projects and build an ever-widening range of 3D-enabled products and services&period;<&sol;p>&NewLine;<p>Created by Pixar Animation Studios&comma; OpenUSD is a high-performance 3D scene description technology that offers robust interoperability across tools&comma; data&comma; and workflows&period; Already known for its ability to collaboratively capture artistic expression and streamline cinematic content production&comma; OpenUSD’s power and flexibility make it an ideal content platform to embrace the needs of new industries and applications&period;<&sol;p>&NewLine;<p>The alliance will develop written specifications detailing the features of OpenUSD&period; This will enable greater compatibility and wider adoption&comma; integration&comma; and implementation&comma; and allows inclusion by other standards bodies into their specifications&period; The Linux Foundation’s JDF was chosen to house the project&comma; as it will enable open&comma; efficient&comma; and effective development of OpenUSD specifications&comma; while providing a path to recognition through the International Organization for Standardization &lpar;ISO&rpar;&period;<br &sol;>&NewLine;AOUSD will also provide the primary forum for the collaborative definition of enhancements to the technology by the greater industry&period; The alliance invites a broad range of companies and organizations to join and participate in shaping the future of OpenUSD&period;<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;Universal Scene Description was invented at Pixar and is the technological foundation of our state-of-the-art animation pipeline&comma;” said Steve May&comma; Chief Technology Officer at Pixar and Chairperson of AOUSD&period; &OpenCurlyDoubleQuote;OpenUSD is based on years of research and application in Pixar filmmaking&period; We open-sourced the project in 2016&comma; and the influence of OpenUSD now expands beyond film&comma; visual effects&comma; and animation and into other industries that increasingly rely on 3D data for media interchange&period; With the announcement of AOUSD&comma; we signal the exciting next step&colon; the continued evolution of OpenUSD as a technology and its position as an international standard&period;”<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;At Adobe&comma; we believe in providing artists a set of flexible and powerful solutions running on a variety of devices&comma;” said Guido Quaroni&comma; Senior Director of Engineering&comma; 3D&&num;038&semi;I at Adobe&period; &OpenCurlyDoubleQuote;Leveraging a common 3D data representation during the creative process multiplies the value brought by each package and device&period; OpenUSD was created to be one of these &OpenCurlyQuote;multipliers’ and we are excited to see a diverse group of companies joining together to support this innovative and open technology&period;”<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;OpenUSD will help accelerate the next generation of AR experiences&comma; from artistic creation to content delivery&comma; and produce an ever-widening array of spatial computing applications&comma;” said Mike Rockwell&comma; Apple’s vice president of the Vision Products Group&period; &OpenCurlyDoubleQuote;Apple has been an active contributor to the development of USD&comma; and it is an essential technology for the groundbreaking visionOS platform&comma; as well as the new Reality Composer Pro developer tool&period; We look forward to fostering its growth into a broadly adopted standard&period;”<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;Whether you’re building CG worlds or digital twins or looking ahead to the 3D web&comma; content creators need a cohesive way to collaborate and share data across tools&comma; services&comma; and platforms&comma;” said Gordon Bradley&comma; Fellow&comma; Media &&num;038&semi; Entertainment&comma; Autodesk&period; &OpenCurlyDoubleQuote;Autodesk is excited to support the Alliance for OpenUSD as it drives 3D interoperability for visual effects&comma; animation&comma; and beyond&comma; and supports our vision to help customers design and make a better world&period;” <&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;OpenUSD gives 3D developers&comma; artists&comma; and designers the complete foundation to tackle large-scale industrial&comma; digital content creation&comma; and simulation workloads with broad multi-app interoperability&comma;” said Guy Martin&comma; Director of Open Source and Standards at NVIDIA&period; &OpenCurlyDoubleQuote;This alliance is a unique opportunity to accelerate OpenUSD collaboration globally by building formal standards across industries and initiatives to realize 3D worlds and industrial digitalization&period;”<&sol;p>&NewLine;

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